Classes

Monk (any archetype) are restricted to Far East Characters, must give reason why you want to wander the earth like Kain in Kung Fu.
No Inquisitors, or Summoners (unless you can give good reasons)
No Racial Archetypes
Characters of African Descent can be Oracles instead of clerics.
Changelings are the only race that can be a Witch.

Alchemist: Any Archetype
Barbarian: Drunken Brawler, Armored Hulk (Far East), Scarred Rager, Wild Rager (Native American), Mounted Fury (Far East and Native American), Elemental Kin(Native American), Totem Warrior(Native American) only
Bards: Celebrity, Magician, Street performer, Detective, and Demagogue only
Cavalier: Musketeer and Standard Bearer only. Order of the Cockatrice, Order of the Lion, and Order of the Shield only. Far East may be samurai if you give a good reason, the validity of the reason is dependent upon the decision of the co-GMs
Cleric: Separatist and Evangelist only (must be non-Far Eastern or Native American).
Druids: (Must be Native American) Desert Druid, Mountain Druid, Plains Druid, Swamp Druid, Bear Shaman, Eagle Shaman, Serpent Shaman, Wolf Shaman, Mooncaller, and Packlord only.
Fighter: Roughrider, Dragoon, Cad,Tactician, Archer (Native American), Crossbowman (non-Native American), and Savage Warrior(Native American) only
Gunslinger: Any Archetype
Magus: Bladebound and Spellblade( European and African Descent only), Kensai (Far East only)
Paladin: Divine Hunter and Holy Gun only
Ranger: Guide, Shapeshifter, Battle Scout, (Native American only Horse Lord, Spirit Ranger, and
Wildstalker)
Rogue: Knife Master, Driver, Survivalist, Charlatan, Bandit, Investigator, Rake, Scout, Sniper
Sorcerer: Any bloodline right now.
Wizard: Spellslinger and Arcane Bomber Only

Classes

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