Calloway Tenant

Wanted "Man"


Calloway Tenant
Lv 8Sorcerer +3 summoner 125,857 Age:19 ,Type: humanoid (reptilian), Small, Speed 30ft, Darkvision 60ft Draconic, Common, Zwergan
HP: 54

Str 6 -2; Dex 18 +4; Con 13 +1 (10 from damage); Wis 13 +1; Int 15 +2; Cha 17 +3

AC: 20= 10 + 2 A + 0 Sh + 4 Dex + 1 Si + 3N + 0 Def (Light Fortification)
Touch 14 Flat-footed 14
Fort 4 =3B +1Con Refl +7 =3B +4 Dex Will +8 =7B +1 Wis
BAB +6/
1 Size +1

Crossbow 11/6 1d6

Appraise 06=1R 2Int +3Class
Bluff 12=6 R +3Cha +3Class
Craft (brewing) 11=6R +2int +3Class
Craft (trapmaking) 08=1R +2Int +2Race +3Class
Craft (alchemy) 06=1R
Fly 07=1R +3Dex +3Class
Handle Animal 8=2R +3Cha +3Class
Intimidate 03=0R +3Cha +0Class
Knowledge (arcana) 09=4R +2Int +3Class
Perception 08=6R +1Wis +2Race
Profession (miner) 07=1R +1Wis +2Race +3Class
Profession (Gambler) 00=1R +1Wis +3class -5
Ride 10 = 4R +3Dex +3class
Spellcraft 13=8R +2Int +3Class
Stealth 12=5R +3Dex +4S
Use Magic Device 10=4R +3Cha +3Class

Sor Spells Known 8? 0th, 5 1st, 3 2nd, 2 3ed, 1 4th
0: Detect Magic, Jolt, Mage hand, Mending, Penumbra, Read Magic, Resistance, Arcane Mark
1: Burning hand, Grease, Mage Armor b, Magic Missile, Obscuring Mist, Ray of Enfeeblement,
2: Bullet Shield, Cat’s Grace, Resist Energy b, Scorching Ray,
3: Fly b, Fire ball, Haste
4: Dragon’s Breath
DC 13+lv =10 +spell lv +3 Cha +1 If Evocation

Sum Spells Known 4 0th, 2 1st
0: Acid Splash, Arcane Mark, Daze, Guidance, Message, Open/close
1: Unseen Servant, Life Conduit, Rejuvenate Eidolon, Lesser [Eidolon cured 1d10 damage +1/level (max +5)], Feather Fall

Spells per day

Sor 6 0th, 7 1st, 7 2nd, 6 3ed, 3 4th
4 1st Sum

hp24 dog

Feats: Combat Casting, Improved natural armor, Spell focus evocation, Quicken spell

Add 1/2 class level to damage of fire spells. Fire spells deal +1 damage per die.
Light Sensitivity, bloodline power claws(useless), cantrips, eschew materials, bloodline power fire resist 5 +1nat ac, bloodline spell mage armor Dragon bloodline, Eidolon, Life link, Summon monster 1, summon monster 2
Gambling problem. will save dc 18
Can discard one unluck on a luck roll per day.
Bond Senses

healing extract light and moderate. 20 crossbow bolts
“Brewers kit”, wood working tools, some timber, red poncho, western hat, Apprentice’s Cheating Gloves: The wearer of these gloves can employ mage hand and prestidigitation at will. Fanged Mithra and steel collar +2 ac Light fortification.

Eidolon: Penny Shot the booze hound
Lv 3, Type: Quadruped, Medium, Speed 40ft, Darkvision 60ft Draconic, Common, Zwergan
HP: 25

Str 15 +2; Dex 15 +2; Con 13 +1; Wis 10; Int 7 -2; Cha 11

AC: 16= 10 + 0 A + 0 Sh + 2 Dex + 0 Si + 4N + 0 Def
Touch 12 Flat-footed 12
Fort +5 =3B +1Con Refl +5 =3B +2 Dex Will +1 =1B +0 Wis
BAB +3 Size +0 CMB 5

Bite 5, 1d62+1d6 acid
2 Claws 5 1d42+1d6 acid

Acrobatics Dex
Bluff (Cha) 0=0R +0Int +0Class
Climb 07=2R +2Str +3Class
Craft (Int) 00
Knowledge (planes) (Int) 4=3R -2Int +3Class
Perception (Wis) 5=2R +0Wis +3Class
Sense Motive (Wis) 5=2R +0Wis +3Class
Stealth (Dex) 8=3R +2Dex +3Class
Survival (Wis) 4=1R +0Wiss +3 Class
Swim (Str)

Feats: Dodge, Mobility, Multi attack(b)

Bite, Limbs (2 legs), Mount, Energy Attacks Acid(Su),Scent (Ex), Claws (Ex)
Darkvision, E6vbvasion, Link, Share spells


He Is a brewer from St. Louis. He left his bride standing at the alter when after gambiling with money her father loaned him. With his attempts to rig a bet in his favor backfireing he was found out, and now is on the run. His short term goal is to take his brewing on the road and to try and get enough cash to buy back his good grace and get back with his bride.

You need 4th Level Summoner and 2-point Evolution Trample. Feats: Mounted Combat, Trick Riding
mproved Share Spells

Calloway Tenant

Reconstructing the Past CassandraG JoshuaWerner